carlsson Posted February 17, 2015 Report Share Posted February 17, 2015 Situation:Rysk enhet Ambushar Tysk enhet. Ryssen slår lika med sitt Kill Number.Tysken slår 1,1.Tysken slår fram en 7-0 Leader.Random Selection avgör att Tyska Squaden halveras. Vinnarfrågan är:Får Tysken infiltrera efter avklarad CC? Link to comment Share on other sites More sharing options...
Klas Malmström Posted February 17, 2015 Report Share Posted February 17, 2015 Den tyska enheten halveras innan tysken slår 1,1, då ryssen ambushade tysken, då attackerar ryssen först och endast överlevande tyskar kan attackera tillbaka. Däremot finns det inget i A11.22 som hindrar tysken att göra en Withdrawal. Link to comment Share on other sites More sharing options...
Raslurbat Posted February 17, 2015 Report Share Posted February 17, 2015 Som jag gissade. Ingen random selection. Link to comment Share on other sites More sharing options...
carlsson Posted February 17, 2015 Author Report Share Posted February 17, 2015 Då blev det rätt ändå. Kan man inte reglerna får man ha lite tur. Tack för förtydligandet Klas! Link to comment Share on other sites More sharing options...
Raslurbat Posted February 17, 2015 Report Share Posted February 17, 2015 (edited) Verkar som er SR inte lyser upp 6 hexes. Bara IR OBA som gör det. 1.87 SR/FFE: All hexes in the Blast Area of a HE FFE are considered marked by Gunflashes. A SR is not a Gunflash, but can be seen by Observers (only) regardless of NVR. 1.9 ILLUMINATION:11 Illumination can occur via Starshells/IR or Firesnone of which create daylight conditions. 1.93 ILLUMINATING ROUNDS (IR): IR may be fired only via Indirect Fire, and only by OBA/onboard mortars that have IR listed as an available ammo type. OBA fires IR in the same fashion as a SRnever as a FFE. IR Missions must be declared prior to the Mission's first Battery Access draw. Edited February 18, 2015 by Raslurbat Link to comment Share on other sites More sharing options...
carlsson Posted February 18, 2015 Author Report Share Posted February 18, 2015 Verkar som er SR inte lyser upp 6 hexes. Bara IR OBA som gör det. 1.87 SR/FFE: All hexes in the Blast Area of a HE FFE are considered marked by Gunflashes. A SR is not a Gunflash, but can be seen by Observers (only) regardless of NVR. 1.9 ILLUMINATION:11 Illumination can occur via Starshells/IR or Firesnone of which create daylight conditions. 1.93 ILLUMINATING ROUNDS (IR): IR may be fired only via Indirect Fire, and only by OBA/onboard mortars that have IR listed as an available ammo type. OBA fires IR in the same fashion as a SRnever as a FFE. IR Missions must be declared prior to the Mission's first Battery Access draw. Tror aldrig någon har hävdat att SR lyser upp 6 hexes, bara att man ser den. ...lite Offtopic. Link to comment Share on other sites More sharing options...
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