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Supporting Fire 2026, 20-22 November
Då var det dags att anmäla sig till årets upplaga av Supporting Fire! Som vanligt håller vi till i Armagedons lokaler i Borås och som vanligt är det i slutet av November – Detta året den 20 – 22 November. Vi är redan 19 registrerade deltagare. Eftersom vi har ett tak på 36 stycken så är det smart att anmäla sig snarast. Först till kvarn… Vi har i år tre olika turneringar: Main Tournament – Huvudturneringen, inget nytt där. The Manana Experience (aka "Mini Tournament") – För dig som inte vill stressa. Man spelar totalt 3 partier under helgen istället för 5. The Green Squad – De sex lägst rankade spelarna kör samma scenarion som huvudturneringen, men i en egen turnerning där alla möter alla. För anmälan och mer information, kolla hemsidan: https://supportingfire.com Välkommen! 🤠
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White History Month
Jesse Peterson - founder of White History Month, 8 year celebration make people think (or rage, sadly plenty of racists in the video). God bless you Jesse Peterson, as my brother for ten years now, you make me not only laugh, smile, but also think in new healthy ways. https://youtu.be/Fo7zM7xADaA?is=KYgJDyRNJS2qPpKH
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Säljes biazza ridge
Nyskick, opunchat. Advanced Squad LeaderAdvanced Squad Leader • ASL Map Spotlight: Biazza RidgeAs part of Operation Husky (the invasion of Sicily), The Battle of Biazza Ridge (July 10-12, 1943) would turn out to be one of the hardest fought and bloodiest engagements during the liberation of Sic Ge mig ett bra pris och ett kärleksfullt hem så är det ditt Stefan
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Hutch joined the community
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STAVKA ARCHIVES scenarios
Errata: In SSR 4 after "anything" add "when HIP."
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STAVKA ARCHIVES scenarios
Hehe kolla in SSR4 .."the 7-0 ldr can never be affected by anything... Jag ser framför ig hur han springer omkring och svinar medan Ryssen inte kan göra något. FTR någon?, oändliga CC där han aldrig kan dödas etc :-) Antar att avsikten var att han nte kan råka ila ut så länge han är HIP alternativt på lvl 2.
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STAVKA ARCHIVES scenarios
Vad är det som är uppdaterat?
Earlier
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STAVKA ARCHIVES scenarios
SA6E On The Bound Ostroviec, Poland, August 1944 Three updates: In the Victory Conditions, the requirement to exit three German Panthers. each with a functioning MA, no longer applies. You can now exit a Panther with a malfunction MA and it still counts. A new SSR has been added: any AFV with a malfunctioned gun must always attempt to repair it. The German OBA has been revised to use LHR draw mechanics. This change eliminates the risk of drawing too many red chits (and too few black chits) that could end the OBA prematurely, while also reducing the chance of drawing an excessive number of black chits. The SSR for the German observer has also been slightly reworded. Conversion note The DASL6 scenario (Deluxe) “Preparing The Way” has been adapted to standard boards. This results in a significantly larger playing area and changes the character of the scenario: it no longer begins as a city fight; the Germans must now fight their way into the town itself. The conversion includes new Victory Conditions, updated SSRs, and a revised title. The Order of Battle and number of turns remain unchanged from the original. See link for AAR: https://forum.aslsweden.com/index.php?/topic/11881-sa6e-on-the-bound/
- Ponyri SaP1-SaP11
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Assault Into The Factory District
Day eight - 24 Oct, Dual Attack, Clear, Moist, Mild Breeze Germ Reinforcements Rifle 6th Coy, Rifle 7th Coy, Stuka (4). German OB, (SAN:2) 25 Ldr, 5 AFVs 2 Pz IIIH, Pz IIIL, StuG IIIG, SPW 251/10, 1 Gun GrW34, 77 Sq-eq (3 Crews, 7.5 Ass Eng, 27.5 Elite, 40.5 1st/2nd-Line), 45 SWs (1 HMG, 10 MMG, 20 LMG, 4 ATR, 2 Lt Mtr, 2 FT, 6 DC). Russian Reinforcements Rifle 7th Coy (R), Gds SMG 2nd Coy, Heavy Weapon 3rd Pltn, Fort 40 FPP. Russian OB, (SAN:3) 32 Leaders, 8 Guns 4 AT 45mm, 4 MTR 82mm, 112 Sq-eq (20 Crews, 22 Elite, 51 1st-Line, 29 Conscripts), 23 SWs (5 HMG, 6 MMG, 5 LMG, 2 ATR, 3 Lt MTR, 2 DC). AFTERMATH 24 Oct (6 Turns): On the 8th day of the struggle in the Barrikady, a dual attack unfolds as the Soviets attempt to stall and disrupt the German advance. In the Volga sector the fighting remains low-intensity: casualties are light and the perimeter stays quite stable, largely thanks to German Stukas that arrive early and prevent any serious Soviet assault—despite the Soviets being stronger in the area. In the factory complex the battle is brutal and bloody. The Germans grind their way forward across the factory floors, expanding their perimeter only slightly through the halls. In the Bread Factory sector a strong German force, supported by Panzers and Stukas, collides with a massed Russian concentration. The clash is extremely bloody, with almost equal losses inflicted on both sides. It is another grinding fight, yet the Germans succeed in gaining some ground and a couple of buildings. The Soviets seems determined to hold their perimeter as retreat is no longer an option. Another 3 days of fighting remains. Germ Cas: 9 Ldr, 24 Sq-Eq, 8 SWs, 1 Gun, 2 AFVs (one Recalled). Russ Casualties: 7 Ldr, 30.5 Sq-Eq, 7 SWs, 2 Guns. Germ OB, end of 24 Oct (SAN:2) 16 Ldr, 3 AFVs Pz IIIH, Pz IIIL, SPW 251/10, 53 Sq-eq (3 Crews, 6.5 Ass Eng, 23.5 Elite, 21.5 1st/2nd-Line), 37 SWs (1 HMG, 10 MMG, 15 LMG, 3 ATR, 2 Lt Mtr, 6 DC). Russian OB, end of 24 Oct (SAN:3) 25 Leaders, 6 Guns 3 AT 45mm, 3 MTR 82mm, 81.5 Sq-eq (16 Crews, 19.5 Elite, 34 1st-Line, 20 Conscripts), 16 SWs (3 HMG, 5 MMG, 4 LMG, ATR, 2 Lt MTR, DC). LOSSES 17-24 Oct (6+6+6+7+6+0+7+6= 44 Turns) Total German Cas 24 Ldr, 102 Sq-Eq, 38 SWs, 2 Guns, 12 AFVs (+6 AFVs Recalled). Total Russian Cas 18 Ldr, 169.5 Sq-Eq, 41 SWs, 10 Guns, 3 AFVs.
- Assault Into The Factory District
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STAVKA ARCHIVES scenarios
SA5Д Cherkassy Pocket Novaya Buda, Ukraine, February 1944 Two updates: In the Victory Conditions, “two unbroken squads (not equivalents)” has been replaced with “two unbroken squad-equivalents,” and “one German squad” has been changed to “one German squad-equivalents.” In SSR 4, the phrase “with plentiful Ammo” has been deleted. The Russian OBA has been revised to use LHR draw mechanics. This change delete the chance of drawing two red chits or only one black chit and two red chits. Conversion note The DASL5 scenario (Deluxe) “Little Stalingrad”—a complete dog of a scenario that heavily favored the Russians—has been adapted to standard boards, resulting in a significantly larger playing area, and changes the character of the scenario: it no longer begins as a city fight; the Soviets must now fight their way into the rubbled town itself. The conversion features new Victory Conditions, updated SSRs, and a revised title. The Order of Battle and number of turns remain unchanged from the original.
- Berserk-oklarheter
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Berserk-oklarheter
Ja, DC är placed. Nej, detonerar bara mot fi.
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Berserk-oklarheter
Hej Finns nog i reglerna men ni vet hur det är Sitter o solospelar RB Följande inträffar 5-4-8 tar med sig sin DC traskar in i en fabrikshex och tänker leverera sin DC (place) ryssen skjuter försvarseld. Resulterar i en 1 MC (inga konstigheter) Men nu rullar tysken snakeeyes…… Tysken blir berserk Min fråga är : är DC:n levererard in i hexen dit den skulle place:as ? (samma hex som nu måste stormas) och följdaktligen kommer den att detonera i AFPH o slå mot både vän o fiende.
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Storming The Barrikady Halls
Day four - 20 Oct, German Assault, Overcast, Wet, Heavy Wind. Germ Reinforcements Sturm 3rd Coy, OBA: Med Arty 100+mm, directed by an Offb'd Observer. Germ OB (SAN:2) 18 Ldr, AFVs 3 Pz IIIL, 53.5 Squad-eq (6 AE, 29 Elite, 18.5 1st/2nd-Line), 22 SWs (3 MMG, 9 LMG, 3 Lt MTR, 2 FT, 5 DC). Russian Reinforcements Militia 3rd Coy, Rifle 6th Coy (R), T-60 Pltn Dug-In & HIP, T-70 Pltn Dug-In & HIP, OBA: Two Lt Arty 70+mm. Russ OB, (SAN:2) 15 Leaders, Guns AT 45LL, ART 76L, INF 76mm, 68.5 Squad-equivalents (5 Crews, 2.5 Elite, 36.5 1st-Line, 27 Conscripts), 15 SWs (3 MMG, 6 LMG, 3 ATR, 3 Lt MTR). AFTERMATH 20 Oct (6 Turns): The German command has concentrated its best troops with panzer support in the factory complex for a determined assault aimed at clearing the two largest halls of the Barrikady works. Opposing them are nearly 300 militia fighters supported by 100 regular soldiers. When the forces collide the fighting rapidly descends into a bloodbath; the Soviets are driven back despite repeated calls for support from a module of Soviet artillery (70 mm) blasting the Germans repeatedly. At the same time the Germans bring down artillery fire on the Chemist Shop to silence the Russian machine-guns covering the defenders of the largest hall. Despite desperate efforts to stem the tide, both halls are completely cleared. The assault presses on into a third hall and the multi-storey building beyond, which also falls into German hands. Two-thirds of the militia have been eliminated. Germ Casualties: 3 Ldr, 11 Squad-equivalents, 5 SWs. Russ Casualties: 3 Ldr, 25 Squad-equivalents, 3 SWs. German OB, end of 20 Oct (SAN:2) 15 Ldr, AFVs 3 Pz IIIL, 42.5 Squad-eq (5 AE, 20.5 Elite, 17 1st/2nd-Line), 17 SWs (3 MMG, 6 LMG, 2 Lt MTR, 1 FT, 5 DC). Russ OB, end of 20 Oct (SAN:2) 12 Leaders, Guns AT 45LL, ART 76L, INF 76mm, 43.5 Squad-equivalents (3 Crews, 7.5 Elite, 24.5 1st-Line, 10 Conscripts), 12 SWs (3 MMG, 4 LMG, 2 ATR, 3 Lt MTR). LOSSES 17-20 Oct (6+6+6+6= 24 Turns) Total Germ Cas 9 Ldr, 49.5 Sq-Eq, 26 SWs. Total Russ Cas 8 Ldr, 105 Sq-Eq, 20 SWs, 6 Guns.
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Rising Sun Tournament Färingsö 11-13 September, 2026
Ansökt om semester båda dagar, kommer då också.
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Rising Sun Tournament Färingsö 11-13 September, 2026
Jag kommer redan på torsdag och kör friendly
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Rising Sun Tournament Färingsö 11-13 September, 2026
Friendly Gaming starts on Thursday about 12:00 Round 1, Friday Starts 17:00 Newly updated PDF file with: Info/ Balances/ Rules/ HIP/ Depletion/ Notes Rising Sun Tournament 2026.pdf
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ASL Spelträff #2 (LUND)
Datum fastställt till 30 Augusti. 10 Deltagare just nu.
- Assault Into The Factory District
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Ponyri SaP1-SaP11
SaP5 Recovery Day I played Germ. vs J Sahlin, Russ. Russ Vict. Uppdaterade SSRs: tysken får inte HIP Trenches (som tysken nyligen tagit, och Ryssen har grävt). Tvingar alla 8 trenches sätta upp på samma hex # (20, 21 eller 22). Eftersom nu ser det mer realistiskt ut. med en utsträckt trenchlinje. Tysken kommer annars, troligen lägga 4-5 Trenches på den västra kanten för att underlätta tysk attacken med reinforcements, som äntrar turn 4. Ryska anfallet gick framåt och tog flera trähus som förväntat, kom fram till ena Elefanten, slog på den några gånger, men misslyckades slå ut den, tyskt infanteri, INF 75mm gun och Elefanten eliminerade styrka som kom fram och avvärjde anfallet. Sista Player turn såg det verkligen ut som tysken skulle vinna, men de misslyckades efter en sista välriktad eldgivning från ryssen. Vi tyckte att det var det bästa scenariot vi spelat hitills med högt spelvärde/annorlunda situation.
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Slaughter At Ponyri - SaP 1-11 scenarios
Download/Print out Note: best result, when printing out document written by me, is to use Paper Size: A4 210x297mm or User-defined 8.46in x 47.24in SaP PONYRI - Kursk Oblast.pdf
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Ponyri SaP1-SaP11
SaP5 RECOVERY DAY Updated version https://www.aslscenarioarchive.com/scenario.php?id=67124 VICTORY CONDITIONS: The Russians win at game end by Controlling > 12 buildings/rubble in hexes numbered < 21. Each German AFV eliminated counts as one building Controlled [EXC: each PzJg Tiger eliminated counts as three buildings Controlled]. Vehicle crews cannot gain Control of Terrain. Delete two 4-6-7 squads and one LMG from the German reinforcements. 1. See SaP SSR. EC are Moderate with no wind at start. Bore Sighting is NA. Trenches cannot set up HIP. Trenches must be placed only in hexes numbered 20, 21, or 22. All 8 trenches must be in hexes with the identical coordinate number. 2. Prior to setup, make four Random Location DRs (E.3) based on hex H21, with the white dr halved (FRD). If a selected hex contains a building, place a rubble counter of the appropriate type. Otherwise, place a Burnt-Out-Wreck. Re-roll duplicates until four counters have been placed. 3. Contrary to B28.9, units never take any type of TC, unless the TC DR may also result in something else other than triggering a Booby Trap attack. 4. Each PzJg Tiger has a 1-FP B11 CMG that may not fire outside the VCA and may not fire in the same phase as the MA nor be used in CC. 5. A Gun and its Pushing Infantry that fails its Manhandling DR to enter the playing area may be placed on map in the APh as if the Infantry (despite being TI) were making an Advance vs Difficult Terrain (A4.72). 6. Russian Assault Engineers may use ATMM (C13.7) [EXC: an Original Check dr of 1 is required, and adds only a -2 DRM to CC resolution]. 7. At the end of each of the following four phases: PFPh, MPh, DFPh, and AFPh, each Light MTR’s Area Acquisition counter is removed from play. Each time a Light MTR hits a hex, the player has the option to consider that hit to be a miss instead.
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Bortskänkes - ASL boxar
Som ett led i mina ansträngningar att effektivisera lagring, sortering och access skall jag rationalisera bort boxarna som jag har liggande. Någon som är intresserad? Kostnad=frakt plus valfritt bidrag till Ukraina JvM Ukraina Om du skickar med ett bevis på gåva till Ukraina slänger jag med någon kul ASL grunk eller bok. /S
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Assault Into The Factory District
Day six - 22 Oct, Idle Day, Overcast, Moist, No wind Germ Reinforcements Assault Engineers 1st Coy (R). Russian Reinforce Rifle 5th & 6th Coy (both R), Heavy Weapon 2nd Pltn (R). Day seven - 23 Oct, German Assault, Overcast, Moist, No wind Germ Reinforce Rifle 5th Coy, Pz IIIH pltn, OBA: Two Nebelwerfer Rockets 150+mm, each with a Pre-registered Hex. German OB, (SAN:2) 25 Leaders, 7 AFVs 3 Pz IIIH, Pz IIIL, StuG IIIG, SPW 251/1, SPW 251/10, 2 Guns 2 GrW34, 72.5 Squad-eq (5 Crews, 8 Ass Eng, 31 Elite, 31 1st/2nd-Line), 44 SWs (1 HMG, 10 MMG, 19 LMG, 3 ATR, 2 Lt MTR, 3 FT, 6 DC). Russian Reinforce SMG 7th Coy (R), Gds SMG 1st Coy (R), Militia 4th Coy. OBA: Two Btln Mtr 80+mm. Fortifications 40 FPP. Russian OB, (SAN:3) 29 Leaders, 6 Guns 4 AT 45mm, 2 MTR 82mm, 128 Sq-eq (15 Crews, 15.5 Elite, 64.5 1st-Line, 40.5 Conscripts), 20 SWs (4 HMG, 5 MMG, 4 LMG, 3 ATR, 3 Lt MTR, 1 DC). AFTERMATH 23 Oct (7 Turns): After a day of rest and the allocation of fresh reinforcements along the front line, the following day sees the front expand southward, west of the railway embankments. A massive assault into the Red October district begins, while the attack on the Red Barricades enters its seventh day. In the Bread Factory area, two Nebelwerfer rocket batteries open fire, destroying several enemy units and forcing many survivors to rout from the blast zones or take shelter in the cellars and basements. A German rifle company then advances across the railway embankments, but as the rocket barrage lifts the assault stalls under stiff resistance and numerous booby traps. Nevertheless, a new front line is established. In the central factory complex the Germans clear several buildings and seize the factory hall amid the vast debris field, where Soviet resistance is relatively weak and control is quickly lost. The long factory hall becomes the new focal point as the Germans throw themselves at it. Desperate Soviet counter-measures, mounted largely by militia fighters, are brushed aside by German pioneers and Stoßtruppen. On the Volga sector the Germans content themselves with holding the line. Sensing this, the Soviets probe the defenses and launch a counter-attack that recaptures several small buildings lost two days earlier. Germ Cas: 7 Ldr, 19.5 Sq-Eq, 9 SWs, 1 Gun, 2 AFVs (one Recalled). Russ Cas: 1 Ldr, 40 Sq-Eq, 7 SWs. Germ OB, end of 23 Oct (SAN:2) 18 Ldr, 5 AFVs 2 Pz IIIH, Pz IIIL, StuG IIIG, SPW 251/10, 1 Gun GrW34, 53 Sq-eq (3 Crews, 7.5 Ass Eng, 27.5 Elite, 16.5 1st/2nd-Line), 35 SWs (1 HMG, 8 MMG, 16 LMG, 2 ATR, 2 FT, 6 DC). Russian OB, end of 23 Oct (SAN:3) 28 Leaders, 6 Guns 4 AT 45mm, 2 MTR 82mm, 88 Sq-eq (14 Crews, 13 Elite, 39 1st-Line, 29 Conscripts), 13 SWs (3 HMG, 3 MMG, 3 LMG, ATR, 2 Lt MTR, DC). LOSSES 17-23 Oct (6+6+6+7+6+0+7= 38 Turns) Total German Cas 15 Ldr, 78 Sq-Eq, 30 SWs, 1 Gun, 11 AFVs (+5 AFVs Recalled). Total Russian Cas 11 Ldr, 139 Sq-Eq, 34 SWs, 8 Guns, 3 AFVs.