CTABKA Posted June 10, 2021 Report Share Posted June 10, 2021 Leaflet House Rules Red Barricades CG III - The Barrikady Red Barricades CG II - Operation Hubertus Red October CG I - X-Tag Link to comment Share on other sites More sharing options...
CTABKA Posted June 28 Author Report Share Posted June 28 (edited) Red Barricades: The Barrikady CG III Red Barricades: Operation Hubertus CG II Red Barricades: Into The Factory CG I Red October: X-Tag CG I Historical DRM Charts, Reinforcement Charts, CPP Replenishment Table, Weather Table & EC Table. Red Factories Reinforcements.pdf Edited July 20 by CTABKA Link to comment Share on other sites More sharing options...
CTABKA Posted June 28 Author Report Share Posted June 28 (edited) Red Barricades: The Barrikady CG III Red Barricades: Operation Hubertus CG II Red Barricades: Into The Factory CG I Red October: X-Tag CG I One-page document with the following: German & Russian Leader Tables. Armor Leader & Stuka Ace Table. German & Russian OBA Tables. Infantry Company SW Charts. AFV Armaments Repair Table. Fortification Purchase & Removal Tables. RB CG III Tables & Charts.pdf Edited July 20 by CTABKA Link to comment Share on other sites More sharing options...
CTABKA Posted June 28 Author Report Share Posted June 28 (edited) Leaflet House Rules Red Barricades: The Barrikady CG III Red Barricades: Operation Hubertus CG II Red Barricades: Into The Factory CG I Red October: X-Tag CG I LHR 2021 Red Barricades-Red October.pdf Edited July 20 by CTABKA Link to comment Share on other sites More sharing options...
CTABKA Posted June 28 Author Report Share Posted June 28 (edited) Leaflet House Rules Red Barricades CG I - Into The Factory The CG I - Into The Factory is now added to the LHR and provides a shorter CG of the CG III - The Barrikady. Both CG starts off in the same manner. The problem with the CG I was its VCs that have been replaced with new and better VCs, also shortened the CG with 2 CG days - 17-27 Oct (i.e., deleted 28-29 Oct) and as a consequence decreased the number of Infantry Reinforcements Groups available. The VCs is derived after going over all stats and perimeter from all the CG III played in recent years. A discovery made is that CG III is most fun the two first weeks. Will start at least two new CG I - Into The Factory later this year. AAR will follow if time permits. Never played CG I before, but its not really true, since the 100+ CG III played (vs 10+players), starts and continues in exactly the same manner, although the different VCs will determine the long term goal/planning. Last note, if CG I INTO THE FACTORY is about to come to a conclusion, and you both think that the CG should continue beyond 27 October, then you simple shift over and continue to play CG III THE BARRIKADY (or start over with CG I again). Edited July 20 by CTABKA 2 Link to comment Share on other sites More sharing options...
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