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Hur kör du egentligen...


Daniel

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Hej,

 

Jag har en fråga kring AFV:s som kör i fabriker.

 

23.742 MF/MP: Movement directly from a Factory hex to another Factory hex of the same building through a Factory hexside costs only one MF. A fully-tracked AFV already within a Factory hex may move inside the same building at one-fourth (FRU) of its MP allotment per hex but must take a Bog Check with a +1 Factory DRM in each such hex entered, and to exit the building must pay normal building entrance costs (23.41) (expended in the building) and check for Bog/rubble prior to entering the non-factory hex. [EXC: Any vehicle may enter/exit a Factory Location containing a printed stairwell symbol or across a road hexside at Open Ground costs provided the hex is controlled by friendly forces (the stairwell symbol in this case representing a vehicular-sized entrance)]. A vehicle that changes its VCA in any Factory Location is subject to Bog. A vehicle that becomes Immobile in a Vehicular-Sized Entrance (O5.2 for RED BARRICADES) does not negate Entrance benefits. Any unit may use the Open Ground entrance benefits of a Vehicular-Sized Entrance - but only when entering it from outside that Factory and not if that Entrance is Roofless (see O5.42 for RED BARRICADES). Such use of OG entrance benefits does not negate that hex's Factory TEM. Otherwise, a vehicle may not move directly in a non-Bypass fashion from a Factory hex to another hex of the same Factory. Factories do not have cellars (23.41).

 

Om en AFV ska åka ut ur en fabrik där det inte finns en vehicular-sized entrance måste han då endast spendera MP så som att entra en building och inget för Hexen dit ha flyttar eller spenderar han det också?

 

// Daniel

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Hej,

 

Jag har en fråga kring AFV:s som kör i fabriker.

 

23.742 MF/MP: Movement directly from a Factory hex to another Factory hex of the same building through a Factory hexside costs only one MF. A fully-tracked AFV already within a Factory hex may move inside the same building at one-fourth (FRU) of its MP allotment per hex but must take a Bog Check with a +1 Factory DRM in each such hex entered, and to exit the building must pay normal building entrance costs (23.41) (expended in the building) and check for Bog/rubble prior to entering the non-factory hex. [EXC: Any vehicle may enter/exit a Factory Location containing a printed stairwell symbol or across a road hexside at Open Ground costs provided the hex is controlled by friendly forces (the stairwell symbol in this case representing a vehicular-sized entrance)]. A vehicle that changes its VCA in any Factory Location is subject to Bog. A vehicle that becomes Immobile in a Vehicular-Sized Entrance (O5.2 for RED BARRICADES) does not negate Entrance benefits. Any unit may use the Open Ground entrance benefits of a Vehicular-Sized Entrance - but only when entering it from outside that Factory and not if that Entrance is Roofless (see O5.42 for RED BARRICADES). Such use of OG entrance benefits does not negate that hex's Factory TEM. Otherwise, a vehicle may not move directly in a non-Bypass fashion from a Factory hex to another hex of the same Factory. Factories do not have cellars (23.41).

 

Om en AFV ska åka ut ur en fabrik där det inte finns en vehicular-sized entrance måste han då endast spendera MP så som att entra en building och inget för Hexen dit ha flyttar eller spenderar han det också?

Rimligtvis så måste man även betala kostnaden för den hexen man kör in i också.

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