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  1. Det har inget med skottglugg att göra. Man trodde att en AP-projektil penetrerade betong som en varm kniv penetrerar smör. Därför ingen TEM DRM. Och ja, det är väl sannolikt att en koboltspets tränger längre in i cement än vad en projektil av stål gör, men knappast 2 meter betong och armeringsjärn utan problem... Regeln är alltså inte förenad med verkligheten, och en av (ytterst) få regler som jag tycker borde ändras. /Mina $0,02
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  2. WEBSITE UPDATED: - List of registered players updated (stands at 48) - Updated PBS for all scenarios in rounds 1-3 and 5 in the "ABS and Special Rules" section. http://asl-so.dk/ As an extra service, here is the PBS for ASO 2018 ROUND 1 (early start) - FRIDAY 10.00 to 18.30 J187 In Deadly Combat ID Bid Points German A 1 Increase the Russian SAN to 4 B 1 Delete four concealment counters from the German OB C 2 Add one 7-0 to the Russian OB D 2 Delete one 4-3-6 from the German OB E 3 German Turn 3 reinforcemants enter on Turn 4 ID Bid Points Russian A 1 Increase the German SAN to 4 B 1 Add four concealment counters to the German onboard OB C 2 Replace Two 4-3-6s with 4-6-7s in the German OB D 2 Delete one 4-4-7 from the Russian OB E 3 Delete one 6-2-8 from the Russian OB DB130 Tigers and Flames ID Bid Points German A 1 Replace the 9-2 AL with a 9-1 AL in the German OB B 1 Delete four concealment counters from the German OB (German secret choice) C 2 Delete one 4-4-7 from the German board 1a OB D 2 Replace the 9-2 with a 9-1 in the German OB E 2 Replace one T-34 M43 with a SU-85 in the Russian OB ID Bid Points Russian A 1 Increase German SAN to 5 B 1 Add four concealment counters to any German group (German secret choice) C 2 Add one PSK to German Group 1 or 2 (German secret choice) D 2 Delete one 4-4-7 from the Russian OB E 2 Replace the 9-2 with a 9-1 in the Russian OB ASL Scenario 199 Ace in the hole ID Bid Points German A 1 Increase the Russian SAN to 3 B 1 Delete three concealment counters from the German OB C 2 Replace two 666’s with 667’s in the American OB D 2 Replace 8-1 in German OB with an 8-0 E 2 The Americans are Elite for Ammo depletion purposes ID Bid Points American A 1 Delete one BAZ 45 from American OB B 1 Add three concealment counters to the German OB C 2 Replace two 6-6-7s with 6-6-6s in the American OB D 2 Add a 9-1 Armor leader to German OB E 2 Replace 2 x 467’s with two x 468's in the German OB ROUND 1 (late start) - FRIDAY 13.30 to 18.30 FrF86 Belgian Tigers ID Bid Points Belgian A 1 Decrease Belgian SAN to 2 B 1 Delete four concealment counters from the Belgian OB C 2 Add a LMG to the German force east of the road D 2 Replace one 8-0 with an 8-1 in the German OB E 3 Increase by one the Smoke Exponent of German 5-4-8 squads ID Bid Points German A 1 Add four concealment counters to the Belgian OB B 1 In the mission, change “6” to “7” C 2 The Belgian secretly Battle Hardens three units once each D 2 Add a 4-5-7 to the Belgian onboard OB E 3 Belgian Turn 2 reinforcements enter on Turn 1 with half MP J102 The Yelna bridge ID Bid Points German A 1 Add three concealment counters to the Russian OB B 1 Add one Trench to the Russian OB C 2 Replace two 436’s with 447’s in the Russian OB D 2 Delete one 468 from the German OB E 2 Add one ATR to the Russian OB ID Bid Points Russian A 1 Delete two concealment counters from the Russian OB B 1 Delete one Trench in the Russian OB C 2 Replace 8-1 in Russian OB with an 8-0 D 2 Add a 6+1 Leader to German OB E 2 Add one 8-1 Armor Leader to the German OB WO9 Sting’em at Zingem ID Bid Points German A 1 Add one 247 to the Belgian OB B 1 Add three concealment counters to the Belgian OB C 2 Delete one 467 from the German OB D 2 Add one 457 to the Belgian Reinforcements E 3 In VC’s replace “4 of the following hexes” with “5 of the following hexes”. ID Bid Points Belgian A 1 Delete three concealment counters from the Belgian OB B 1 Delete one Trench in the Belgian OB C 2 Delete the DC in the Belgian OB D 2 Replace 8-0 in German OB with an 8-1 E 3 In VC’s replace “4 of the following hexes” with “3 of the following hexes”. ROUND 2 - FRIDAY 19.00 to 01.00 RPT 122 Let'er Buck ID Bid Points German A 1 Add one 8-1 Armor Leader to the American OB B 1 Add one BAZ 44 to American OB C 2 Replace two 666’s with 667’s in the American OB D 2 Replace the German HMG with an MMG E 2 Delete two Trenches in the German OB ID Bid Points American A 1 Add three concealment counters to the German OB B 1 Add one 8-1 Armor Leader to the German OB C 2 Replace two 667’s with 666’s in the American OB D 2 Replace two 467’s in German OB with two 468’s E 2 Delete one 666 from American OB FrF87 Mormal Forest ID Bid Points French A 1 Increase German SAN to 3 B 1 Delete the two concealment counters from the French OB C 2 Replace two 4-5-8s with 4-5-7s in the French OB D 2 French Turn 2 reinforcements enter on Turn 3 E 3 Add a DC and 2-4-8 to the German OB ID Bid Points German A 1 Increase French Sniper to 4 B 1 Add four concealment counters to the French OB C 2 Add one 4-5-7 to the French onboard OB D 2 Add one MMG to the French onboard OB E 2 Replace one R-35 with a R-35(L) in the French onboard O SP261 Gunning for gas ID Bid Points German A 1 Add two concealment counters to Russian OB B 1 Replace one German 468 with a 248 C 2 Add one 7-0 leader to Russian Onboard OB D 2 Russian vehicles are elite for Ammo Depletion purposes E 3 In VC’s replace “9 stone building/stone rubble hexes” with “8 stone building/stone rubble hexes.” ID Bid Points Russian A 1 Replace one Russian 458 with a 248 B 1 Add one 8-1 Armor Leader to the German OB C 2 Add one 468 to German Onboard OB D 2 Replace the Russian HMG with an MMG E 3 In VC’s replace “9 stone building/stone rubble hexes” with “10 stone building/stone rubble hexes.” ROUND 3 - SATURDAY 08.30 to 15.30 AP 128 Flight of the Fancy ID Bid British points A 1 add a 237 to German at start OB B 1 Replace two German 447 with two 467 C 2 Replace one German reinforcing 8-0 for an 8-1 D 2 Increase German ELR to 3 E 3 Add a PSK to German turn 2 reinforcements ID Bid points German A 1 Replace two British 457's with two 458's B 1 Replace one German 447 for a 436 C 2 Replace British onboard 8-0 with a 9-1 D 2 Designate two British squads as Assault Eng. (H1.22) E 3 Add a MMG to British onboard OB AP 130 Mageret Morning ID American Bid Points A 1 add a LMG to German Begleit Kompagnie B 1 Delete the 4 x ? from American OB C 2 Replace one American 9-1 with a 8-0 D 2 Add a 548 to German Kompagnie 2 E 2 Delete one Baz 45 ID German Bid Points A 1 Replace American 7-0 with an 8-1 B 1 Delete German 8-1 AL C 2 Replace German 9-2 with a 9-1 D 2 Add a 667 to American OB E 3 Replace one Dug-In M4A1 with a M4A3(W)76L AP131 Crickets in Spring ID Bid Points Russian A 1 Decrease the Russian SAN to 3 B 1 Delete one LMG from the Russian OB C 2 Replace the MMG with a HMG in the German OB D 2 Replace the 9-2 with an 8-1 in the Russian OB E 3 Add one 6-5-8 to the German onboard OB ID Bid Points German A 1 Add three concealment counters to the Russian OB B 1 Delete one LMG from the German onboard OB C 2 Add one 4-4-7 to the Russian onboard OB D 2 Replace the 10-2 with a 9-1 in the German OB E 2 The Russian starts the scenario with +3 VP ROUND 4 - SATURDAY 16.00 to 01.00 Secret round. PBS will be announced at the tournament ROUND 5 - SUNDAY 08.00 to 14.00 FrF89 Red Tears Shed on Gray ID Bid Points Russian A 1 Increase Rumanian SAN to 4 B 1 Delete three concealment counters from the Russian OB C 2 Add a DC to the Rumanian OB D 2 Add a 3-4-7 to the Rumanian OB E 3 Replace the 9-1 with a 9-2 in the Rumanian OB ID Bid Points Rumanian A 1 Replace two 426 with two 447 B 1 Add a LMG to the Russian OB C 2 Add a 3-2-8 to the Russian reinforcements D 3 In the mission, Change “10” to “11” E 4 Rumanian reinforcments Enter on Turn 3 SP258 Operation Blackwater ID Bid Points German A 1 Decrease the German SAN to 3 B 1 Delete one LMG from the German OB C 2 Delete one 4-4-7 from the German OB D 2 Replace the HMG with a MMG in the German OB E 2 Replace two 4-4-7s with 4-3-6s in the German OB ID Bid Points British A 1 Add three concealment counters to the German OB B 1 Delete one LMG from the British OB C 2 Delete one 4-5-7 from the British OB D 2 Replace the 9-2 with an 8-1 in the British OB E 2 Add a light Mortar to German OB AP127 The First Virtue ID Bid Points German A 1 Delete four concealment counters from the German OB B 1 Delete one Trench counter from the German OB C 2 Add one 4-5-7 to the Free French OB D 2 Replace the 8-0 with a 9-1 in the Free French OB E 4 Delete one 4-6-8 from the German OB ID Bid Points Free French A 1 Increase the German SAN to 4 B 1 Replace one 7-0 with a 6+1 in the Free French OB C 2 In the VC, change “12” to “14” D 2 Replace one LMG with a MMG in the German OB E 3 Replace the 9-1 with a 10-2 in the German O
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