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  1. Här har vi en av hus reglerna som diskuterades på ett annat forum. 14. LIGHT MORTARS (LT. MTR): At the end of each of the following four phases: PFPh, MPh, DFPh, and AFPh, each LT. MTR’s Area Acquisition counter is removed from play. Each time a LT. MTR hits a hex, the player has the option to consider that hit to be a miss instead (i.e.,no Effects DR has to be made on the IFT). Footnote LIGHT MORTARS (LT. MTR): The speed of play is increased immensely since you can easily play without the large Area Acquisition counters and the effect that you can derive from this weapon is less effective than before, it will also generate less sniper activation than before and this we consider to be more as it should be, since not to fire them in an attempt to decrease the enemy sniper activity was hardly the case during a battle, quite the opposite in fact. Now it is up to you if you want to conduct a Light Mortar attack such as a 2 FP +4 DRM that can only result in a PTC or similar. We have used this house rule for many years now in Red Barricades and we would like this to be a standard ASL rule.
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