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CTABKA

Member Since 2004 Feb 02
Offline Last Active Jun 02 2020 09:32 PM
*****

Topics I've Started

Charlie Kibler Gofundme

24 May 2020 - 04:57 AM

Donera gärna till en grafisk artist
https://www.gofundme..._pd share-sheet
Hans arbete har varit utav mycket stort värde för ASL, jag tyckter helt enkelt
att det var dags för mig att betala mer för vad han givit oss.

Defense vs AFV Freeze

03 May 2020 - 09:55 AM


Rule claims that are wrong, from the Journal 12 article:

 


Rules On AFV Entering Your Location

..the enemy AFV enters your Location in bypass. At this point, your opponent must indicate how many MP it is spending. The cost of VBM will usually be 2 MP for tracked AFV, but D2.18 allows the AFV to spend any number of MP to ensure it ends its MPh in Motion. Should the AFV player announce a lower MP expenditure than the total available to the vehicle, the VBM "freeze" is not complete, because the AFV has to spend its entire MP allotment. In other words, its MPh is not over and the vehicle must spend its remaining MP. It may not do so while Non-Stopped (D2.17), so it must either leave the hex, continue bypassing along another hexside, or stop to spend Delay MP. Stopping is a dangerous option for the AFV, because it removes the +2 CC DRM vs a non-stopped vehicle, making this a prime moment for the defenders to attack it.

 

 
 
 

D2.4 MOTION STATUS: .A Vehicle may end its MPh in Motion without expending all of its MP only if it has insufficient MP remaining to enter the next hex it wishes to enter.
 
Rule claims in error:
Should the AFV player announce a lower MP expenditure than the total available to the vehicle, the VBM "freeze" is not complete, because the AFV has to spend its entire MP allotment. In other words, its MPh is not over and the vehicle must spend its remaining MP. It may not do so while Non-Stopped (D2.17), so it must either leave the hex, continue bypassing along another hexside, or stop to spend Delay MP.

Oavsett om det tyska AFV äntrat hexen med ryska 628 i VMB (2MF) eller rakt in i huset (half MP) så kan man: wish to enter its next hex såsom C1 eller B1 något AFV have insufficient MP to do , därav kan den avsluta its MPh in Motion utan att spendera alla sina MPs.

A4.63 DASH

02 May 2020 - 09:14 AM

A unit can Dash across a road into a Gully or INTO a Gully/stream.

A unit in a Gully (i.e., at crest status) cannot Dash across a road
A unit IN a Gully/Stream can Dash across a road.

En tråd om ämnet, med en annan vinkel. Kort summering av tråden: går ej utföra Dash om man startar i foxhole (går ej heller, dasha över väg in i foxhole).

http://www.gamesquad...foxhole.157463/

A4.63 DASH: Infantry may declare a Dash through a road Location if it
declares a Dash move prior to moving, and then moves from a non-Open
Ground Location on one side of the road directly into the road and then
directly into a non-Open Ground Location on the other side of the road
provided the normal MF expenditure for this two-hex move is s the
unit's available MF. For purposes of determining the legality of a Dash
move, any Location out of the LOS of a frrer is also considered a non-
Open Ground Location. The Dashing unit may not have expended any
MF prior to the Dash [EXC: SMOKE grenade placement attempt; 24.1],
may expend no MF in the road or the Dashed-to location beyond the
minimum required to enter, and must end its MPh.....

Leaflet House Rules - Red Factories

18 April 2020 - 07:17 PM

LEAFLET HOUSE RULES
- Red Barricades CG III  The Barrikady
- Red Barricades CG II  Operation Hubertus
- Red October CG I  X-TAG.
 
List of updated improved versions of scenarios
- ASL A  THE GUARDS COUNTERATTACK
- ASL 1  FIGHTING BORDER WITHDRAWAL
- G1  TIMOSHENKO´S ATTACK
- RO1  BLOOD ON THE TRACKS
- T2  PUMA PROWLS
- A85  AIRBORNE SAMURAI

AP127 The First Virtue

02 March 2020 - 03:55 PM

Spelade med mina nya fina och nyklippta franska brickor. Notera att på ena bilden har tysken tagit de två franska eldkastarna som nu hanteras av två fanatiska 249 HS 🤣 (De två franska 338 är K/slashade).