B-E Karlsson Posted November 11, 2014 Report Share Posted November 11, 2014 Hej tänkte få lite bekräftelse kring reglerna om Height advantage av forumets veteraner. 10.31 HEIGHT ADVANTAGE: Any unit in a hex receiving Direct Fire from a lower elevation is entitled to a +1 TEM, provided that unit is not eligible to receive any other positive TEM or CE DRM other than those caused by LOS Hindrances Det betyder väl att ett hus som enligt Index är ett obstacle får +1 för height advantage om det är låt oss säga på 2end floor? Hindrance defineras som: Hindrance, LOS (AFV, Bridge, Brush, Crag, Debris, FFE, Grain, Graveyard, Hut, Kunai, Marsh, Olive Grove, Orchard, in-season Paddy, Palm Trees, Sea Wall, SMOKE, Vineyard, Wood Pier, Wreck): (see LV) A6.7 [blockage: B.10] [Convoy Hindrance: E11.4] [Debris: O1.1] [FFE: C1.57] [Fire Lane: A9.22] [Glider: E8.3] [iFT: A7.6] [inherent Terrain: B.6] [beached LC: G12.81] [Level: B.4] [Motion/non-stopped NA: D2.41] [Outgoing LOS: A24.8] [Residual FP: A8.26] [To Hit: C6.9] [Towers: B34.2] [Wreck/AFV: D9.4] Däri finns ju inte byggnader med som min motsåndare Haritio påpekade. Alltså så tar Hindrance bort height advantage men obstacles har rätt till +1 HA. Har han/vi rätt eller har vi fått något om bakfoten. Är det något annat vi missat?? Link to comment Share on other sites More sharing options...
Klas Malmström Posted November 11, 2014 Report Share Posted November 11, 2014 Nej, en enhet i ett hus får inte HA, då den istället får + för husets TEM. "provided that unit is not eligible to receive any other positive TEM" Det är TEM och CE som "tar bort" HA - inte Hindrance. Link to comment Share on other sites More sharing options...
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