Jump to content

CTABKA

Members
  • Posts

    2,165
  • Joined

  • Last visited

  • Days Won

    284

CTABKA last won the day on March 21

CTABKA had the most liked content!

Profile Information

  • Gender
    Male
  • Location
    Södertörn

Recent Profile Visitors

66,729 profile views

CTABKA's Achievements

Experienced

Experienced (11/14)

  • Reacting Well
  • Dedicated Rare
  • Very Popular Rare
  • Conversation Starter Rare
  • First Post

Recent Badges

570

Reputation

  1. East Front Round 1, Friday 16:00 – 21:30 ON1 AT THE VERY BEGINNING Note: Best of three, first randomly determine sides, then switch sides, if still undecided, use ABS before the third playing of the scenario. - Updated Victory Conditions “a tie is considered a Russian victory.” https://www.aslscenarioarchive.com/scenario.php?id=58668 ON1 AT THE VERY BEGINNING G1: Replace the Russian 2-3-7 HS with a 2-4-8. G2: G1+ Replace a Russian 4-4-7 squad with a 4-5-8. G3: G2+ Replace a Russian 4-4-7 squad with a 4-5-8. R1: Replace the German 2-3-7 HS with a 2-4-8. R2: R1+ Replace a German 4-4-7 squad with a 4-6-8. R3: R2+ Replace a German 4-4-7 squad with a 4-6-8. Round 2, Friday 22:00 - 23:00 Prepare scenario and German player set up. Saturday 08:00 - 15:00 J111 PRUSSIA IN FLAMES - New sentence in the end of the Victory Conditions “German crews are not considered in Good Order at game end.” - Errata: Replace the two German PaK 97/38 with two PaK 40. - Replace the Russian 2-3-7 HS with three 5-2-7 squads. - Add one new SSR: 7. AFVs may not enter buildings. The Basic TK# for an AFV Flamethrower is 6 at one hex and 4 at two hexes and 3 at three hex range (i.e., instead of TK# 8, 8 and 4). https://www.aslscenarioarchive.com/scenario.php?id=59660 J111 PRUSSIA IN FLAMES G1: Decrease the German SAN by one. G2: G1+ Decrease the German SAN by one. G3: G2+ Replace the German 9-2 Ldr with a 9-1. R1: Decrease the Russian SAN by one. R2: R1+ Increase the German SAN by one. R3: R2+ Replace the Russian 9-1 Ldr with an 8-0. Round 3, Saturday 15:00 – 00:00 J125 EVERYTHING IS LOST - New sentence in the end of the Victory Conditions “Any rubbled Location in building J3 is still considered a building for VCs purposes.” - Delete one Russian 2-2-8 crew (i.e., three 2-2-8 crews, not four). - Add one new SSR: 6. AFVs may not enter buildings. Each Russian crew (1-2-7/2-2-8) that enters building J3 (or any Rubbled Location of the building) is immediately Eliminated. https://www.aslscenarioarchive.com/scenario.php?id=60794 J125 EVERYTHING IS LOST G1: Replace a Russian 5-2-7 squad with a 6-2-8. G2: G1+ Replace a Russian 5-2-7 squad with a 6-2-8. G3: G2+ Replace a Russian 5-2-7 squad with a 6-2-8. R1: Replace a Russian 6-2-8 squad with a 5-2-7. R2: R1+ Replace a Russian 6-2-8 squad with a 5-2-7. R3: R2+ Replace a Russian 6-2-8 squad with a 5-2-7.
  2. Vi är nu 11 personer föranmälda till turneringen. Ola Nygårds Magnus Söderberg Christian Lindberg Svante Sandblom Andreas Carlsson Christoffer Peyre Anders Olsson Asad Rustum Morgan Tourbier Daniel Qvarfordt Melvin Falk
  3. Efter lite koll i pärmarna och synat av noteringar i mitt arkiv på möjliga teman, så är följande temat valt. ON TOP ASL - Ola Nygårds Top design (dvs Öst front, Germans vs Russians), ska välja ut 4 st scenarior till turneringen. Listan släpps nästa vecka, blir ändå mycket late war - Twilight of the Reich.
  4. Tankemönstret man kan lägga till med är att de som bär (DT=CX) på tunga vapen samt ammo, springer egentligen inte, utan går lika långt som ledaren men blir trötta ändå, pga av vikten. Det som är lite bug i regelsystemet är att en 447 squad som bär 4 PP och går med ledare kommer endast upp i 6 MF oavsett om den CX eller inte, dvs man CX aldrig. Däremot en 426 med 4 PP, går 5 MF med Ldr eller 6 MF om den 426 CX.
  5. STACK below Moves: Non-CX Leader 6 MF, Portage 1PP (of 5PP), actually increase the IPC by one to a MMC. CX Squad 8MF portage 5PP=4PP CX Squad 8MF Portage 4PP Each squad IPC of 2 due to CX. Deduct 2 MF for each squad.
  6. Försenad leverans på modulen Twilight of the Reich, borde fått den nu. Detta betyder att det blir ett annat tema, tänker titta på följande. East Front: Russians vs Axis West Front: Amer vs Germ PTO: Allied vs Japs Om du föredrar något ovan, säg till, bestämmer mig nästa vecka, har lite scenario pärmar att gå igenom.
  7. 24th Oct, Saturday—German Assault, Clear, Moist, no wind at start. German Reinforcements: Assault Engineers Coy (14 CPP). Total German OB, ELR: 4, SAN: 4 17 Leaders, 5 AFVs (2 StuG IIIB, 3 StuG IIIG), 56.5 Sq-Eq (17.5 Assault Engineers, 30.5 Elite, 8.5 1st/2nd Line), 39 SWs (4 MMG, 13 LMG, 2 Lt MTR, 7 FT, 13 DC). Russian Reinforcements: SMG Coy (Reserve 3 CPP), Militia Coy (4 CPP), OBA: Btln MTR 80+mm with a Pre-Reg Hex (2 CPP), OBA: Lt Arty 70+mm (1 CPP), AT Battery (4 CPP). 40 FPP: WIRE, HIP units and ?. Total Russian OB, ELR: 3, SAN: 3 13 Leaders, 7 Guns (4x AT 45mm, INF 76mm, 2x ART 76mm), 76 Sq-Eq (14 Crews, 13 Elite, 25 1st Line, 31 Conscripts), 17 SWs (HMG, 2 MMG, 8 LMG, 2 ATR, 4 Lt MTR). AFTERMATH (7 Game Turns): The German Assault manages to capture and clear out 6 factories during the battle, another 6 factories remains to be captured, including Martinovski that is the backbone of the Russian resistance in the Red October Steel Works. German Casualties: 5 Ldr, 17.5 Sq-eq, 10 SWs. Russian Casualties: 1 Ldr, 41 Sq-eq, 9 SWs, 4 Guns. German OB, after German Assault 24th Oct (SAN: 3) 12 Ldr, 5 AFVs (2 StuG IIIB, 3 StuG IIIG), 39 Sq-Eq (12 AE, 23.5 Elite, 3.5 1st/2nd Line), 29 SWs (2 MMG, 9 LMG, 2 Lt MTR, 4 FT, 12 DC). Russian OB, after German Assault, 24th Oct (SAN: 3) 12 Leaders, 3 Guns (2x AT 45mm, ART 76mm), 35 Sq-Eq (9 Crews, 8 Elite, 14 1st Line, 8.5 Conscripts), 8 SWs (HMG, MMG, 2 LMG, ATR, 3 Lt MTR).
  8. Day 17, 2nd Nov — Dual Attack, Overcast, Moist, No Wind at start. German Reinforcements: OBA: Two Heavy Arty 150+mm, each with a Pre-Reg Hex. Total German OB ELR: 2, SAN: 3 12 Leaders, 6 Guns (INF 150mm, INF 75, GrW 34, PaK 40, 2x PaK 38), 1 Pz IIIH. 38 Sq-Eq (9 Crews, 3 AE, 14.5 Elite, 14.5 1st/2nd Line, 1.5 Conscripts). 20 SWs (9 MMG, 9 LMG, 1 FT, 1 DC). Russian Reinforcements: Rifle 15:Coy, Heavy Weapon 4:Pltn, AT-Battery, Fortifications 40 FPP: HIP 4 Crews, 2 Squads, 4 Ldr, 19x ?, one Trench. Total Russian OB ELR: 3, SAN: 2 15 Leaders, 8 Guns (4x AT 45mm, 4x MTR 82mm). 49 Sq-Eq (15 Crew, 14 Elite, 26 1st Line, 1.5 Conscripts), 24 SWs (4 HMG, 4 MMG, 9 LMG, 3 ATR, 3 Lt MTR, 1 DC). AFTERMATH (6 Game Turns): German Casualties: 2 Ldr, 14 Sq-eq, 9 SWs, 3 Guns, 1 AFV. Russian Casualties: 4 Ldr, 19 Sq-eq, 7 SWs, 3 Guns. German OB, end of 2nd Nov (SAN: 3) 10 Leaders, 3 Guns (PaK 40, 2x PaK 38). 24 Sq-Eq (4 Crews, 1.5 AE, 8 Elite, 10 1st/2nd Line, 2.5 Conscripts). 11 SWs (4 MMG, 5 LMG, 1 FT, 1 DC). Russian OB, end of 2nd Nov (SAN: 2) 11 Leaders, 5 Guns (3x AT 45mm, 2x MTR 82mm). 30 Sq-Eq (8 Crew, 6 Elite, 14 1st Line, 6 Conscripts), 17 SWs (3 HMG, 4 MMG, 5 LMG, 3 ATR, 2 Lt MTR). TOTAL LOSSES 17 Oct - 3 Nov (5+7+6+7+0+6+8+6+6+5+6+0+7+7+6+6+6+0= 94 Turns) German Casualties: 68 Ldr, 261.5 Sq-Eq, 116 SWs, 20 Guns, 13 AFVs (one Recall). Russian Casualties: 59 Ldr, 427 Sq-Eq, 118 SWs, 17 Guns, 18 AFVs. Day 18, 3rd Nov — Idle Day, Clear, Wet.
  9. Svante won, battle harden in his first Stalingrad CG before going to Copenhagen.
  10. Day 16, 1 Nov — German Assault, Overcast, Moderate, No Wind at start. German Reinforcements: Pionier 2:Coy, SAN increase. Total German OB ELR: 3, SAN: 3 19 Leaders, 7 Guns (INF 75mm, INF 150mm, GrW 34, PaK 40, 3x PaK 38), 1 Pz IIIH. 64.5 Sq-Eq (10 Crews, 8.5 AE, 18.5 Elite, 31 1st/2nd Line, 1.5 Conscripts). 34 SWs (2 HMG, 10 MMG, 15 LMG, 1 Lt MTR, 3 FT, 3 DC). Russian Reinforcements: Gds SMG 4:Coy, Hvy Weapon 3:Pltn, Fortifications 40 FPP. OBA: Lt Arty 70+mm, OBA: Btln MTR 80+mm with a Pre-Reg Hex. Total Russian OB ELR: 3, SAN: 2 17 Leaders, 3 Guns (AT 45mm, 2x MTR 82mm), 1 T-70 Dug-In. 64 Sq-Eq (7 Crew, 25.5 Elite, 33 1st Line, 2 Conscripts), 27 SWs (2 HMG, 4 MMG, 11 LMG, 3 ATR, 6 Lt MTR, 1 DC). AFTERMATH (6 Game Turns): German Casualties: 7 Ldr, 26.5 Sq-eq, 14 SWs, 1 Gun. Russian Casualties: 4 Ldr, 32 Sq-eq, 12 SWs, 1 Gun, 1 AFV. German OB, end of 1 Nov (SAN: 3) 12 Leaders, 6 Guns (INF 150mm, INF 75, GrW 34, PaK 40, 2x PaK 38), 1 Pz IIIH. 38 Sq-Eq (9 Crews, 3 AE, 14.5 Elite, 14.5 1st/2nd Line, 1.5 Conscripts). 20 SWs (9 MMG, 9 LMG, 1 FT, 1 DC). Russian OB, end of 1 Nov (SAN: 2) 13 Leaders, 2 Guns (2x MTR 82mm). 32 Sq-Eq (5 Crew, 14 Elite, 14 1st Line, 1.5 Conscripts), 15 SWs (2 HMG, 1 MMG, 7 LMG, 2 ATR, 2 Lt MTR, 1 DC). TOTAL LOSSES 17 Oct - 1 Nov (5+7+6+7+0+6+8+6+6+5+6+0+7+7+6+6= 88 Turns) German Casualties: 66 Ldr, 247.5 Sq-Eq, 107 SWs, 17 Guns, 12 AFVs (one Recall). Russian Casualties: 55 Ldr, 408 Sq-Eq, 111 SWs, 14 Guns, 18 AFVs.
  11. Rättat ovan 457 till 447, står i reglerna att 648 blir 447. Du använder en gammal regelbok (1st ed) där står det att 638 blir 436.
  12. Om man uppdaterade Brittisk OB i scenariot med att lägga till en 457 squad, då skulle den ha ELR: 4 (samt alla Leaders) och då skulle 648/338 ha ELR: 5. se även A1.23
  13. Svar, ELR: 4 Om 648 squad ELR:ar blir den ersatt med två broken HS. Om en 338 ELR:ar blir den Disrupted. Om en SSR nämner att Underscored Units har en ELR på 4 (eller lägre) så hade en 648 ELR:at till en 447, och 338 blir en broken 237 HS (ej disrupted). Är regeln bra skriven? nej, dessutom ganska onödig/överbearbetad.
  14. Svårt att svara på frågorna, alltför vagt formulerat, ta gärna ett foto med tydligare frågeställningar.
×
×
  • Create New...